Elixir
Getting Started with the Elixir SDK
Note: This library is under active development and not quite ready for production usage
Add prefab
to your mix dependencies
# mix.exs
defp deps do
[
...
{:prefab, "~> 0.1.0"},
...
]
end
Configure Options
options = Prefab.Options.new(
api_key: "SDK-your-api-key",
prefab_api_url: "https://api.prefab.cloud",
prefab_grpc_url: "grpc.prefab.cloud:443"
)
To avoid passing your API key in directly in code, we recommend setting up your
config/*.exs
files to read that value from ENV
# config/*.exs
config :prefab,
api_key: System.get_env("PREFAB_API_KEY"),
api_url: System.get_env("PREFAB_API_URL", "https://api.staging-prefab.cloud"),
grpc_url: System.get_env("PREFAB_GRPC_URL", "grpc.staging-prefab.cloud:443")
Available options
api_key
- your prefab.cloud SDK API keyprefab_api_url
- the API endpoint your API key has been created for (i.e.https://api.prefab.cloud
)prefab_grpc_url
- the gRPC endpoint (including port) you wish to connect to (i.e.grpc.prefab.cloud:443
)namespace
- an optional namespace to define your client's scope when looking up configprefab_datasources
- one of:all
(default) or:local_only
, determines whether to fetch data from remote sources or use only local dataprefab_config_classpath_dir
- the directory from which to load locally defined configuration. This data will be overwritten by data pulled from remote sourcesprefab_config_override_dir
- the directory from which to load local override data. Any data found will be loaded overtop of data pulled from remote sourcesprefab_envs
- one or more environment names from which to load local configuration and overrides. See Local config and overrides below for additional information.
Initialize Client
client = Prefab.Client.new(options)
Unless your options are configured to run using only local data, the client will attempt to connect to the various remote data sources and begin syncing data to a local store.
Basic Usage
Defaults
Here we ask for the value of a config named max-jobs-per-second, and we specify
10
as a default value if no value is available.
Prefab.Client.get(client, "max-jobs-per-second", default: 10) # => 10
If no default is provided, the return value will be nil
Prefab.Client.get(client, "max-jobs-per-second") # => nil
If you would prefer your application raise an error if no value is found
when no default is provided, you can use get!
# raises a Prefab.Errors.MissingDefaultError
Prefab.Client.get!(client, "max-jobs-per-second")
Getting Started
Now create a config named my-first-int-config
in the Prefab UI. Set a default
value to 50 and sync your change to the API.
Add a feature flag named my-first-feature-flag
in the Prefab UI. Add boolean
variants of true
and false
. Set the inactive variant to false, make the flag
active and add a rule of type ALWAYS_TRUE
with the variant to serve as true
.
Remember to sync your change to the API.
config_key = "my-first-int-config"
IO.puts("#{config_key}: #{Prefab.Client.get(client, config_key)}")
ff_key = "my-first-feature-flag"
IO.puts("#{ff_key}: #{Prefab.Client.enabled?(client, ff_key)}")
Run the code above and you should see:
my-first-int-config is: 50
my-first-feature-flag is: true
Congrats! You're ready to rock!
Feature Flags
Feature flags become more powerful when we give the flag evaluation rules more information to work with.
We do this by providing a lookup key and identity attributes.
The lookup key serves two purposes. First, it will be the unique key that helps us
target a specific user using Lookup Key In
when evaluating a flag.
Second, this key is used to make sure that percent rollout evaluations are consistently applied.
Attributes come into play when using the Property Is One Of
and similar rule
criteria.
lookup_key = "user-1234"
identity_attributes = [
team_id: 432,
user_id: 123,
subscription_level: 'pro',
email: "alice@example.com"
]
result = Prefab.Client.enabled?(
client,
"my-first-feature-flag",
lookup_key: lookup_key,
attributes: identity_attributes
)
IO.puts("my-first-feature-flag is: #{result} for #{lookup_key}")
How you choose the tracking_id
for your user is up to you, but we have some suggestions and we would generally
discourage
user.id
unless you are positive you don't have anonymous users. See the section on Tracking IDs for our suggestion.
Feature flags don't have to return just true or false. You can get other data types using get
:
Prefab.Client.get(client, "ff-with-string", default_string_value)
Prefab.Client.get(client, "ff-with-int", default_int_value)
Namespaces
Namespaces allow you to share config between many applications while still allowing you to override when necessary.
For instance, let's assume that all our code shares an HTTP library. We can configure the HTTP library to get its retry
count & timeout duration from our config store. We'll set http.connection.retries
and http.connection.timeout
in the
default namespace.
All of our apps should initialize their config store in a namespace. For instance our User service can initialize with:
options = Prefab.Options.new(
namespace: "services.user_service.web"
)
Prefab config will find the "closest" matching config when the UserService goes to look for a value of http.connection.timeout.
If our service namespace is services.user-service.web
it will match overrides in namespaces services
, services.user_service
and services.user_service.web
, but not services.user_service.cron
or services.user_service.web.tools
.
Let's imagine that the UserService
starts to go down because too many requests are timing out to a 3rd party service. We
can quickly reduce the http.connection.timeout
for our services.user_service
namespace and solve the issue without
pushing code or restarting.
Logging
Prefab's Elixir Client comes with a powerful upgrade to the default Elixir Logger
to provide dynamic log levels.
To use it, use the logging functions included in the Prefab.Client
public API
Prefab.Client.debug(client, message)
Prefab.Client.info(client, message)
Prefab.Client.warning(client, message)
Prefab.Client.error(client, message)
Prefab.Client.critical(client, message)
You can now control logging at any level of your stack. For convenience, we'll set these as local defaults in .prefab.default.config.yaml
(learn more) but you can set and tweak these on-the-fly in the Prefab web app.
# .prefab.default.config.yaml
log-level.app_web.controllers.my_controller: info
log-level.app_web.controllers.my_controller.index: warning
log-level.app_web.controllers.my_controller.show: debug
defmodule AppWeb.MyController do
...
def index(conn) do
Prefab.Client.warning(conn.prefab_client, "shown")
Prefab.Client.info(conn.prefab_client, "disabled")
Prefab.Client.debug(conn.prefab_client, "disabled")
end
def show(conn, _) do
Prefab.Client.warning(conn.prefab_client, "shown")
Prefab.Client.info(conn.prefab_client, "shown")
Prefab.Client.debug(conn.prefab_client, "shown")
end
def edit(conn, _) do
Prefab.Client.warning(conn.prefab_client, "shown")
Prefab.Client.info(conn.prefab_client, "shown")
Prefab.Client.debug(conn.prefab_client, "disabled")
end
end
Targeted Log Levels
You can use Targeting to change your log levels based on the current user/request/device context using our rules engine.
Log levels
To be as language agnostic as possible, Prefab
provides a standardized
subset of log levels that can be mapped to language-specific log levels.
The language-agnostic levels are the levels that should be set in the Prefab
UI or in your local overrides. The list below shows the mappings from Prefab
log levels to Elixir log levels
Prefab => Elixir
--------------------
debug => :debug
info => :info
warn => :warning
error => :error
fatal => :critical
Local Overrides
It can be very useful to modify your defaults locally without changing the defaults file or values in the API. To do
this, add a file in your home directory or classpath called .prefab.default.config.yaml
# .prefab.default.config.yaml
mycorp.auth.api.url: "auth.staging.mycorp.com"
#~/.prefab.default.config.yaml
mycorp.auth.api.url: "localhost:9090"
Prefab will first load the defaults, then merge the remote API values over the top, and finally it will apply the overrides file on top of those values.
Debugging
You can control the Prefab client's log level by changing the configuration value of log-level.prefab
. In the rare
case that you are trying to debug issues that occur before this config file has been read, set env var
PREFAB_LOG_CLIENT_BOOTSTRAP_LOG_LEVEL = debug
By default this level is set to :warning
Testing
Specify LOCAL_ONLY
and use your config.yaml file.
options = Prefab.Options.new(data_sources: :local_only)
client = Prefab.Client.new(options)